Category Archive: Storytelling

Reading Lolita On Paper

June 3rd, 2010

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I just finished reading Lolita; it was my first time reading it, but it was not my first Nabokov novel (having already enjoyed Pale Fire and Ada or Ardor). It was a 1955 American hardback edition, the first year Americans got their hands on the book. I don’t understand why anyone buys new classic books in any format — paperback, hardback, or ebook — when beautiful and historic hardback copies can be easily purchased online for a fraction of the cost of buying a new copy.

Nabokov is a staggeringly good writer, in both style and substance. Every sentence feels like a gift from the author to the reader. In the delivery of a gut-wrenching and thrilling plot, he draws you in, deeper and deeper, with his beautiful and astonishing use of language and dramatic structure. I flew through the final 100 pages of Lolita on a flight back from Amsterdam, and it must have been amusing, or perhaps disconcerting, to my fellow passengers to see my face, enrapt, my expressions shifting repeatedly from intense concentration, to a state of near-tears, to knowing giggles, repeat, repeat, in a determined sprint to the conclusion.

(It may strike you as crass for me to consider running a race a suitable metaphor for reading a great book, but please understand that for me, as an athlete, finishing a race is not the end of an ordeal but a supreme pleasure.)

And what delight as, finishing the third to last, right-side-facing page, I turned to the final spread, one-and-one-half pages of text, and unexpectedly found some of the most heartbreaking words of the whole novel, right at the top of the penultimate page, the finish line within sight: an experience that was both textual and physical in its manifestation. Was it the author, the typesetter, both, or neither, who constructed — designed — this neat, sublime, perfectly-timed emotional jolt?

Throughout the final terrifying third act of the book, Nabokov knew that the reader would be constantly, sometimes consciously, sometimes not, seeking (or deliberately avoiding seeking) a single word, a word whose distinctive typographical form would light up like a flare in the reader’s peripheral vision, paragraphs in advance, impossible to miss. Every time you turn a page, even if you avoid it, your eyes will, in an instant, claw through the one-thousand characters in every new two-page spread to find it, the word, the single characteristic letter. He plays with this visual expectation so thoroughly — torments the reader, in fact — that it’s inconceivable that he wasn’t always thinking about printed words, words on pages being turned in a reader’s hands.

Oh, how glad am I that I was unable to find Lolita in any sort of eBook format.

Drop the Richter Scale

January 13th, 2010

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Whenever news of an earthquake hits, we are told that the quake had a magnitude of, say, 3.2 or 5.0. Or 7.0, as was the case yesterday in Haiti. We all understand that 7 is worse than 5, of course, but I fear that few of us really understand or appreciate the degree of that difference.

Popularly (but inacurately) called the Richter scale, today’s seismologists measure an earthquake’s energy according to what is technically called the moment magnitude scale.

The magnitude scale is logarithmic: Each increase in the magnitude number actually represents more than 30 times the magnitude of energy released. A 7.0 magnitude quake is 32 megatons of seismic energy, where a 6.0 is only 1 megaton of seismic energy.

I imagine Mr. Richter and his successors prefer to use such a logarithmic scale because it permits them to communicate a quake’s magnitude extremely efficiently. They’re mathematicians, they intuitively understand that 5.4 is actually 5 times bigger than 5.0.

But for the rest of us, even those of us who are numerically literate, the logarithmic scale isn’t something we use every day. To most of us, 5.4 is only a little more than 5. Indeed, 7 isn’t that much more than 5 for us, either — yet in earthquake terms, 7.0 is one thousand times as destructive as 5.0.

I appreciate that the media thinks enough of us, the public, to report using the same technical jargon that scientists use. But in this case, I suspect they are doing the public — and the victims — a disservice. What if, instead of simply calling Haiti the victim of a “7.0 earthquake”, they called it a “32 megaton earthquake”? Or a “32,000 kiloton earthquake”? This would permit people who understand what a 4.0 earthquake feels like (and lots of people do understand this) understand that Haiti is today the victim of an experience thirty-two thousand times worse.

Some ideas on how to help the victims in Haiti:

  • Help Haiti with your mobile phone: text “HAITI” to 90999 and a $10 donation to the American Red Cross will be charged to your phone bill. It takes no time at all.
  • Nearly half of Haiti is under the age of 18. Make a donation to UNICEF to help.
  • Donate to Doctors Without Borders

UX Origins: How childhood experiences shape design choices

August 13th, 2009

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Someone recently pointed me to an interesting book, Some Place Like Home: Using Design Psychology to Create Ideal Places, by Toby Israel. The book’s thesis is that a designers’ childhood environment profoundly affects their professional and adult design choices. The environments and objects children see and touch in their formative years will, according to Israel, have a deep and lasting effect on how they perceive and how they create the designed environments around them later in life.

I haven’t read the book, but the basic premise as far as I understand it strikes me as very likely. Childhood experiences drove me to become a designer in the first place, why should it not also shape my day-to-day decisions as a designer?

And wouldn’t childhood experiences with interactive things be especially emotionally powerful, whether positive or negative?

I was really curious if this idea rang true for other people in the UX design world, too. So I asked the twitterverse:

chrisfahey: UX people: Which interactive experiences from your childhood shape your decisions as a designer of interactive experiences today? #uxorigins

I got a few dozen delightful responses (most of them using my suggested hashtag #uxorigins). It’s interesting how many of them share common themes: video games, science fiction, dashboards, doors and light switches.

chrisfahey: I remember 2 light switches that controlled the same light. Each switch also reversed the on/off orientation of the other (bad!).

peterme: Simon, Merlin, Mattel Electronic Football, Intellivsion, the cable box where you pressed a button for each channel

strottrot: I remember my mom’s thrill at the development of school desks & scissors designed for people who are left-handed.

soldierant: great idea . I learned narrative, flow balance & symmetry from the modeling diorama books of François Verlinden.

martinpolley: Auto-reverse Walkman — Which side is it playing? Which button do I press for FF and which for RW?

jarango: Videogames, Legos, Disney World, Chris Crawford’s “Art of Computer Game Design”.

gielow: Mine was: Being 1stborn = lots of early individual open-play. Growing up w/Apple II & living near Smithsonian

Braindonut: Acknowledging great game UIs help me to focus on the challenges I actually CARE about and seeing bad UIs obstruct fun

odannyboy: Making robots and spaceships out of cardboard boxes and figuring out the controls. Playing detective.

octothorpe: When I was young, I made siege weaponry (trebuchet, catapults, etc) out of common household items (hangars, mousetraps, etc)

ladylynnet: Pull-doors that look like they should be pushed, can openers, lots of SciFi, and growing up as the Internet grew up

mjbroadbent: @octothorpe Good fun! I’m curious: were your foes real or imaginary? Or perhaps the creative joy was simply in the making.

ConeTrees: reading Enid Blytons & watching cartoons where all things/ interfaces just work and everything is simplified

davin: . Speak & Spell, Merlin, text adventures on Vic-20, 20-sided dice, Lego/Star Wars mash-ups

mikeym: Hammond organs, analog Buchla synthesizers, backlit toggle switches (love!), tube amps, aircraft flight controls.

daveixd: I think it was the Odessy game console. I LOVED that game controller more than anything! The circular disc w/ the 12key punch.

mjbroadbent: Baking, cooking, and serving food were formative for me. Planning everything to yield a fabulous end result was (is) great fun!

nikkirmz: Light switches located on walls behind doors. You must walk in, partially close the door to turn on the light.

jeanphony: Helping my dad design and build a custom family camper from a former delivery van

rayraydel: It’s always been about sketching for me. Both figuring stuff out and communicating it with pencil & paper. The best.

strottrot: Another : My dad cursing through toys with “some assembly required”

noahmittman: As a kid, pirating software without any manuals or help, using only the software’s end design to learn its features.

cchastain: Putting on a carnival in the back yard.

jspahr: Devouring Isaac Azimov’s SciFi stories; building/re-building lego houses/cities; hypercard.

mjbroadbent: Oh yeah! My brother and I created spooky fun houses in our basement. RT @cchastain: Putting on a carnival in the back yard.

jeffpiazza: - Drawing dashboards of real (space shuttle) and futuristic aircraft.

austingovella: Magic: tell a story, misdirect their attention to what they want to see, and delight them.

It’s interesting that about half of these are about experiencing frustration and wanting to fix the experience, and the other half are about being inspired with wonder and delight — precisely the dichotomy that UX designers seem to perpetually wrestle with today

Do you have any childhood experiences that you are convinced still influence you as a designer today?

Touch the Universe

February 5th, 2009

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A few months ago I heard a fascinating woman interviewed on the radio, Noreen Grice. Ms. Grice is a blind astronomer — something that, while initially surprising to me, actually makes perfect sense when you consider that most of today’s astronomy research is based on radio signals, mathematics, physics, and chemistry — and not at all on optics.

What’s more, she has published a series of books about astronomy specifically targeted at blind and visually-impaired children. When I heard this fact, I knew I had to see that book. Sure enough, Grice’s Touch the Universe is for sale on Amazon. Within days I was holding a copy.

Notice that I said “I had to see that book”. Because ultimately that is how I expected to experience it — with my eyes. Indeed, from the moment I opened the box and laid eyes on it I was drawn to the book’s beauty. But not just because the pictures are visually staggering, which of course almost all astronomic photography is. And not just because the internal design, typography, and layout have a simple grace to them, which they do.

What attracted me the most was the braille. The way the embossed patterns directly translated the images below them, the way there were two languages in play at the same time. This book goes beyond at least my traditional understanding of braille as a language or an alphabet — this is the syntax of touch used for illustration. I closed my eyes and explored the universe.

Here’s a typical spread from the book. Notice how the red spot of Jupiter is expressed as a spiral, and that the spiral is identified in the key below the image area.

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Here is a spiral galaxy, NGC-4603, where the density of the raised dots expresses the density of the stars clustered around the galaxy’s core.

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The book also features some of the technology used by astronomers, although ironically this is the Hubble Space Telescope, a purely optical instrument.

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The funny thing is that this book could in theory have been produced with no ink at all. How unfair it seems that a book for blind people is so pleasant to the sighted, and yet products for the sighted generally proffer so little for the blind.

Grand Old Redesign

January 4th, 2009

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Newsweek invited four “hot” design firms to “reboot” the brand of the Republican party to appeal to younger voters. Not an easy challenge. And while the design work itself looks good, I think each of them missed the big picture objective by failing to speak to core Republican values.

First up is Pentagram.

Pentagram proposes a solution that zooms in on the “Re” part of “Republican”, tying the prefix to a list of positive, progressive, change-oriented objectives. It frankly and straightforwardly admits that the party needs to do some soul-searching and needs to rebuild some of their ideas from the ground up, but spins it in a positive
way as if the change is complete.

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Awesome Obama flag flying proudly outside Pentagram’s Manhattan headquarters

I’ll admit, however, that I was shocked at Pentagram’s solution from the first moment I saw it: Two years ago I proposed that, in response to the GOP’s habitual use of the term “DemocRAT Party” (rather than the preferred term “Democratic Party”), Democrats should respond by simply using the term “RE-publican”, suggesting that the party’s ideology is just old-fashioned, backward-thinking slapped with a new paint job. But here’s Pentagram using the “re-” prefix as some kind of positive, forward-thinking signifier.

Newsweek explains that Pentagram’s “re-” approach “shifts the dialogue” from potentially negative connotations by commandeering the prefix for positive purposes. I think it does just the opposite, inviting us to fill in our own descriptive words. In fact, I think Pentagram may have already used up almost all of the positive “re-” words in this single design. All the rest are pretty awful: retread, regressive, repressive, retarded, reactionary. I don’t see why any party would want to be “re-” anything, in particular the Republican Party.

In fact, just yesterday a candidate for RNC chair pre-emptively rejected (no pun intended) exactly this approach:

“I’m trying to avoid the use of words that start with ‘re,’ words like renewal, rebuild, recharge, re-this and re-that,” Steele wrote in a memo to RNC members. “I’m convinced we should not re-anything. Instead, we must stand proudly for the timeless principles our Party has always stood for.”

In fact, it’s hard to see Pentagram’s design as anything but anti-GOP propaganda. The editors at Newsweek claim that these four firms are “non-partisan”. I don’t know about the other three, but in the case of Pentagram I suspect they might have a sleeper cell on their hands. If so, seriously: Bravo Pentagram!

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Our next redesign comes from The Groop, the only boutique firm in this mix. I didn’t know much about them before, but their portfolio and clients are really impressive.

Newsweek describes The Groop’s design approach as “Out: ‘old money,’ ‘faith-based.’ In: ‘new wealth,’ ’spirituality-based.’”. And I think right there is the problem. How many Republicans would ever want to replace “faith” with “spirituality”? That’s the kind of thing that Republicans make fun of Democrats for! This is great liberal design.

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Next up is Razorfish, who proposes, essentially (and I hate to be petty), that the GOP should copy Barack Obama’s groundreaking iPhone app almost verbatim, with the biggest differences being fewer features and using a red background instead of blue.

Yes, I know the point is to show that the GOP should use social media more. But seriously, “GOP Issues Trivia?” I don’t even think there is an idea here.

At least Razorfish isn’t asking the GOP to abandon their policies. Let’s move on.

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The fourth firm is Frog Design, who focuses on emotional qualities of freshness and vitality without a radical shift in ideology.

Frog, I think, hit the nail closest to the head. There it says, plain and simple, “small government”, not just getting the GOP’s ideology right, but predicting what will likely be the right’s biggest critique of President Obama’s policies and leadership in the coming years. And while the photo suggests diversity, it’s not too diverse.

My criticism of this design, however, is the weakness of it –  weakness in contrast with strength. Compare it to John McCain’s or George Bush’s graphic design, both of which evoke muscular military and sports brands. Hand-written lowercase lettering and a cute sumi-e elephant don’t quite evoke the “daddy party” strength that the GOP has traded on for decades as its core emotional and psychological attraction. Without this fundamental strength on display, I wonder if this branding would alienate as many Republicans as it embraces.

Perhaps it’s the initial framing of the problem itself that’s distracting these design teams: They were asked to reposition the party to appeal to younger voters. But how can a party appeal to a demographic who already cherishes certain values (such as diversity and tolerance) that are permanently and irrevocably diametrically opposed to the values of at least a third of the party’s base? Not an enviable challenge.

But maybe it’s an even bigger problem, one that branding cannot solve. Re-branding cannot help the GOP any more than re-branding VHS can help it compete with DVD. The product itself is obsolete and needs to be changed.

All these redesigns attempt to paint the GOP as something it is not: an organization in favor of scientific and technological progress, social change, a capable and pro-active government, and cultural diversity. But the party itself has, with great success, for almost five decades specifically defined itself against these things — that’s what loyal Republicans like about their party.

If these four firms really addressed the re-branding challenge correctly, they would have focused on selling the Republican Party’s values to sympathetic customers, not on presenting the party as something it is not. All four approaches would clearly speak directly to the party’s core values. Despite a change of voice and style, the re-branded message should still speak about the GOP’s actual policies: That taxes and regulations are oppressive, that abortion is wrong, that homosexuality is wrong, that excessive cultural diversity is undermining American society, that a strong military is what makes America great, and that individual freedom trumps even well-meaning government intervention.

What’s probably true is that the party itself needs to change and needs to actually embrace some of the values on display in these designs. It seems likely that these design teams were, in a way, suggesting to the GOP that they need to change who they are, not just how they present themselves. But that’s a long way off — a generation of Republican politicians will need to retire and die before the party will bend on many of these policies. These redesigns might be useful in 2025. For now, however, I doubt the GOP will take any of this advice.

Until then, perhaps some of these branding ideas could still be useful: Recycle them and give them to the party they best fit: the Democrats.

Are you a Republican? Do these redesigns speak to you?

UPDATE: This article by Julian Sanchez at Ars Technica outlines exactly how clueless the Republicans are when it comes to using social media and technology to communicate about their message. But more fundamentally it argues that the party itself doesn’t have a clear message in the first place. What’s more, it’s only remaining message — opposition — is weak:

The dangerous temptation right now, especially for a party in the minority, is to seek to recapitulate the Cold War coalition model through oppositional self-definition, when something more robust is called for.

I feel like I better stop before I give the GOP any more good ideas.

UPDATE 2: Okay, I had to add this after I saw it the other night. The Daily Show went to yet another brand agency, this time to Droga5, for one more angle on Republican rebranding.

I don’t know if “Reagraham Lincool” was Droga5’s idea or The Daily Show’s (and in either case Samantha Bee is a genius), but of all the rebranding contenders I think these folks got it just about perfect.
Republicans, take note: This is how you do it.

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Video is a Verb

January 2nd, 2009

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What do you do with a video camera? You video.

I’ve always wanted to coin a phrase or invent a word, to have a term of my own invention be spoken by thousands or even millions of people every day. An astonishingly large number of my friends and peers have done exactly this, some spectacularly so. From ambient intimacy to ajax, blogs to folksonomies, topless meetings to everyware, veterans of the Information Architecture scene have been a prolific lot.

I’ll admit that while I don’t spend a lot of time trying to invent catchy and useful new additions to the lexicon, I do harbor a hope of someday joining this group with a worthwhile word of my own.

For now, then, I wish to formally submit for peer review a humble nomination (so to speak) in the rough vicinity of true coinages. It’s not exactly a real neologism, as the word itself as a string of letters already exists. It’s more like a newly permissible usage:

  • video (verb) to record motion pictures to a medium other than film, such as video tape or digital media, whether recorded directly from life with a camera or transferring from one motion picture medium to another non-film medium.

The word’s current definition doesn’t include a verb form. I think we need one. Examples:

  • I will video my daughter in her school play tonight.
  • Make sure you set the DVR to video the season premiere of Battlestar Galactica next weekend.

We already have one-word verbs for most technological communications: mail, film, photograph, record, tape, phone, and fax. We email, IM, Google, and tweet. We even used to use the one-word verb videotape when video was recorded on whirring VHS, Hi-8, and DV cameras. Why must we bend over backwards linguistically to say “shoot video” (as if cameras were guns) or “record with my digital video recorder” just to avoid the anachronistic “videotape” — when “video” does the job so succinctly?

Interestingly, the Latin origin of the word is a verb: “video” means “(I) see”. And in the future “nadsat” vocabulary of A Clockwork Orange, the word “viddy” is used as a verb, meaning both “to see” and at another level “to understand” or even “to dream”. Perhaps we need to go that far and start using a whole new word for recorded visual experiences as we enter an era where the line between fantasy and reality, truth and fiction, media and life itself, is becoming blurred.

We can always viddy later. For now, however, we need to video.

Finally, I will confess that one of the main reasons for writing this post is to shamelessly and selfishly lay claim to this usage call for making this usage acceptable in the new official history of early 21st century humanity (i.e. Google’s index). Yoo hoo, Google? Guess what? “Video” is now a verb.

Graphing the Debates

October 4th, 2008

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One thing that’s been fun about watching the Presidential and Vice Presidential debates on CNN is that you get to also watch a scrolling EKG-like graph of how viewers are actually responding to what is being shown.

The methodology appears to involve a live audience, selected by CNN, to manipulate some sort of control that indicates how much they agree with what they are seeing and hearing. When the audience agrees, the meters go up; when they disagree, they go down. It can get a little confusing when, for example, one candidate says “My opponent wants to eat babies!” and causes the meters to go up — does that men the audience approves of eating babies, or that they agree with the the candidate’s indignation? Generally, I think, it’s the latter.

I also can’t attest to the scientific validity of the graph — there are far too many variables in play to put much stock in them (for example, How did CNN pick the audience? How big is the audience sample?). Still, it’s fun to try to find patterns in the graphs, in particular to examine places where different audiences responded differently to the same statements — or when audiences didn’t respond at all.

For the Presidential debate, three different graph lines tracked Democratic, Republican, and Independent voters. For the most part, the red and blue party lines reflected which candidate was speaking, but there were many times when they converged indicating broader agreement with what the candidate was saying.

  • Whenever McCain spoke in generic patriotic platitudes (America is the greatest country on earth, etc.) the Republican line shot through the roof and the Democratic graph barely notched above a flatline. Either Democrats aren’t patriotic and Republicans are, or Democrats don’t fall for that kind of rhetoric (and Republicans do). I think it’s a little of both — part of the appeal of Democratic and liberal politics is a sense of independence from systems of authority. Tellingly, Independents did not respond to overt appeals to patriotism.
  • When McCain spoke of victory in Iraq, and criticized Obama for what he thinks is a plan for precipitous withdrawal from Iraq, the Independents in the audience barely responded at all. But when Obama spoke of leaving Iraq, the Independent numbers shot up. Republicans and Democrats generally followed their candidates on this question, but I think I remember observing that even the Republican line failed to reflect much enthusiasm for McCain’s emphatic case that we needed to pursue victory in Iraq. People want the next President to get America out of Iraq.
  • Whenever either candidate attacked the other, particularly for some obscure or feeble inside-baseball political gaffe, the lines would split along party lines… but the Independent line would tumble. Independents do not want to hear political attacks.

The Vice Presidential debate was even more fun, where CNN selected an audience of undecided voters in Ohio. In this case, the graph plotted only two lines: men and women. Presumably, because they are undecided, most of this audience was not partisan D or R. My observations from this round:

  • Anytime either candidate mentioned the word “nuclear” (or, in Palin’s case, “nukular”), the line for men shot upwards — literally at the very moment the word was uttered, like some kind of magic button was pressed in their brains. Apparently men love them some nukes. Perhaps the graph is also something of a Geiger counter.
  • Whenever Sarah Palin spoke about her track record and accomplishments in Alaska, both of the plot lines were flat. Apparently nobody gives a shit about her accomplishments in Alaska. Nobody gives a shit about Alaska. If this was intended to bolster her executive credentials, the CNN chart shows that it wasn’t working.
  • When Palin spoke of representing “regular Joe Six Pack” Americans, the meters did go up. The back-slapping stuff works.
  • When Palin spoke about Iran, she spoke forcefully and strongly, and had some scathing critique for Obama’s (frankly baffling to me) “no preconditions” position. But, interestingly, the audience meters didn’t go up for her. People don’t want to hear belligerence towards Iran.
  • When the critical question was asked (one of Ifil’s only really good questions, I think) about how the candidates would handle ascending to the Oval Office if the President were to die, Palin’s chart was nearly flatline. This is one of the few moments in the debate where the audience was asked to seriously and realistically contemplate the possibility that Palin could be our President. Despite her likability, nobody wants to even think of a President Palin.
  • When Biden spoke about the death of his wife and child, the graph surged. When he choked up, however, they dropped suddenly but rose back up again. It’s as if peoples’ bullshit detectors went off immediately, only to then declare a false alarm, that indeed his pain was real.
  • When Biden went on the offensive against Palin, the numbers did not respond. Fortunately for him he rarely attacked Palin in the debate. Pundits on both sides criticized him for being too gentle, but the numbers, both on the graph and in the post-debate polls, speak for themselves. Biden’s no-attack “aikido” strategy was completely correct, and his self-discipline paid off.
  • That said, when Biden went off on Dick Cheney, the women’s line on the meter went through the roof.
  • When Palin said “Drill, baby, drill”, the women’s line dropped. Oops!
  • Palin’s winking and cute you betchas and goshdarnits didn’t work, either. When she said she wasn’t going to answer the moderator’s questions, and when she joked that she was new to this campaign and hadn’t made many promises, both meter lines dropped. People may like her and may even strongly agree with some of her positions, but they don’t like Palin not taking things deadly seriously.
  • When the candidates discussed kitchen-table economic issues, a clear gender gap emerged: Men gravitated very strongly to Palin’s championing of Republican platforms, tax cuts in particular; while women responded to Biden’s empathy for the effects of the economy on everyday budgetary challenges. My theory on this is simple: Men are idiots when it comes to practical money issues. Men have no idea how much consumer prices have gone up in the last year or two (grocery costs are up 10% this year); women know. Men think that they’re going to make over $250,000 next year; women know this is a delusion. Believe me, I fit both of these patterns.
  • Overall, Biden seemed to have greater appeal to women than Palin did. His appeal to women often exceeded his appeal to men, too.

For both debates, the pundits rated the candidates’ performances roughly equally. And in both cases, the post-debate polls revealed commanding victory margins for the Democratic candidates. And, as should be clear from my analysis above, the CNN studio audiences were similarly less moved by the Republican arguments. Why the discrepancy between the pundits and the audience?

The GOP strategy seems to be to run the same campaign they’ve run for the last six elections. Normally this would work. But I think things are different now. The American people are different now.

The conclusion I get from these debates is the same as Bill Kristol’s: Americans simply aren’t buying what McCain is selling. It’s a different electoral zeitgeist than it was in 2000 (when America was complacent) or 2004 (when America was scared but cocky). Obama and Biden did not have to be circumspect about their positions (as, say, John Kerry felt obliged to be) because their positions are what the American people want right now. They don’t want America to be belligerent around the world. They’re okay with taxing the rich. They want something to be done about healthcare.

The pundits will continue to equivocate about the candidates’ performances in the debates, and will give McCain’s platform credence from a rhetorical perspective. But the American people are already giving plenty of indicators that they’re just not buying it.

Exploring the Alternate Twitterverse

September 4th, 2008

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Using some clever detective work (about which I will say little except that Google was really all I needed), I think I’ve uncovered the master plan behind the Mad Men Alternate Twitterverse that I’ve been enjoying lately.

I could be wrong, but here’s my theory of how this all works:

First, there are a large number of participants in this operation — not a single, lone writer playing many different roles as many suspect. These people are writers, advertising professionals, bloggers, performers, and marketers. Basically clever people.

And few, if any, of them work for AMC. I suspect some mastermind (Deep Focus, it seems) was hired by AMC to manage this campaign. They subcontracted the work to a dozen or more Twitter “actors”, each playing a character from the show or from history. Some actors may be playing more than one role, but I suspect that most actors are assigned to play a single character.

These actors use Twitter in basically the same way normal Twitter users do — updating “what they are doing” every so often, responding to direct messages, having many side conversations. But always in character. The actors tweet each other and they tweet the “real world” people they’ve been following. Each actor has their own writing and Tweeting style — some stick firmly to the 1962 universe, others slip into occasional 2008 anachronisms.

They also socialize differently, with behavior that mirrors the broad range of real Twitter user behaviors. For example, @peggyolson follows nearly 1,800 people — basically following anybody who follows her. She even trolls through other characters’ follow-ees and starts following new people, just like many Twitter users do.

@David_Ogilvy, on the other hand, has over 200 followers but only follows 23 people — just as some Twitter celebrities often do, carefully controlling who they wish to interrupt them.

Lawyers and Money

So what happened last week when the project was briefly cancelled? Well, it seems that AMC’s right hand sometimes doesn’t know what it’s left hand is doing: the lawyers who hunt down copyright violators apparently didn’t know that AMC’s marketing department was behind these fake Twitter accounts. Once this was cleared up, however, Twitter was able to reactivate the accounts — pointing the way, perhaps, to Twitter founder Evan Williams’s projection that Twitter is going to try to monetize through corporate contracts.

Perhaps facilitating alternate universes will somday become Twitter’s bread and butter? Selling official account names for fictional characters across hundreds of fandoms? We shall see.

Why This Matters

In any case, I am completely impressed with this work, if only for the fact that it radically refocuses where and how digital marketing dollars can be spent while still exploiting Web 2.0 social media in a profoundly savvy way.

Think of it this way: How much would you charge to spend a few minutes every few hours (even while working at your normal job) to write snarky, chatty Tweets in the voice of a character from a really good TV show? Even if they pay you as much as $2 per tweet, then the person playing, say, Don Draper would have earned around $500 in the first few weeks of this project (he’s posted about 250 tweets overall).

So let’s do this for all 20-30 characters for a few months, and let’s throw in a supervising editor and a project manager to keep the project humming along. It seems to me that the whole project’s budget couldn’t cost more than $75-100k — a fairly typical, even low, budget for many TV-show promotional mini-sites.

That’s $100k for a PR-generating, sophisticated, far-reaching digital marketing effort that requires no HTML skill, no information architecture work, no programming or server configurations, almost none of the normal digital marketing skills we normally think of as part of this kind of work. All they need is some good writers, a good idea, and an open-minded client.

Well done.

Mad Men’s “Alternate Twitterverse”

September 3rd, 2008

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I just found out that @benjamin_spock is following me on Twitter. I’m getting the feeling that I’m being sucked in to an Alternate Twitterverse generated by Mad Men.

About two dozen new Twitterers have followed me over the last couple of weeks, and the majority of them have been characters from Mad Men. At first it was just @don_draper, who I first started following based on only a real-world conversational recommendation from a friend. Then @peggyolson befriended me (and for a moment I thought she was a human). Soon I had a dozen Mad Men following me, both from the Sterling Cooper agency and, soon, from their clients and their families.

But that was just the beginning. Soon I had several early-60s Madison Avenue giants following me, too, including @David_Ogilvy and @billbernbach. Clearly the Alternate Twitterverse surrounding don_draper was bigger than I’d imagined.

But now I know what’s happening. The Alternate Twitterverse of 1962 is taking over the real Twittersphere of 2008. With the appearance of Benjamin Spock, it is only a matter of time before Buckminster Fuller appears. And James Baldwin. And Glenn Gould. And Doris Day. And Lenny Bruce, Jacques Tati, Sylvia Plath, Alan Shepard, Jackie Kennedy, Bill Paley, Vladimir Nabokov.

And now I’m name dropping, so I’ll stop.

The Wisdom of Don Draper

August 25th, 2008

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Upon a friend’s recommendation, a couple of weeks ago I started following don_draper on Twitter. More precisely, I’m following whoever is Twittering and playing the role of Don Draper, the main character and fictional creative director of a 1960’s Madison Avenue advertising agency on AMC’s critically-acclaimed series Mad Men, now in its second season.

What’s more, over the last two weeks Twitter has notified me that I am now being followed by peggyolson, bertram_cooper, and several other personages from Mad Men’s fictional advertising agency, Sterling Cooper. I assume this is all part of an AMC-blessed ARG-style internet marketing campaign, and because of that I feel a little bit snookered.

You see, I at first assumed that don_draper was some kind of individual fan’s Twitter-based writing project. Also, don_draper the Tweeter is, unfortunately, not nearly as interesting as Don Draper the character. Sucks to learn that I was pwned by marketers.

I do feel better about the fact that this campaign is limited to Twitter, however, where the characters’ chatty tweets feel like time-warped, ghostly, telepathic musings from the past, voices from characters long gone. Thankfully, too, http://www.sterlingcooperadvertising.com simply redirects to AMC’s Mad Men site instead of presenting us with some kind of anachronistic web site from 1962 (although a non-anachronistic, modern 2008 ad agency site, complete with a contemporary client roster and profiles of Sterling Cooper executives past and present would be a fun promo).

Why did I follow don_draper in the first place? Because as a creative professional — even though I work in a (slightly) different industry and even though it’s 45 years later — I find his character absolutely inspiring and thought provoking. And a good deal of my fascination revolves around his professional skills and talents.

So what is it about Don Draper? In the first episode of season 2, Draper’s boss Roger Sterling tries to explain to a colleague, “Duck” Phillips, what Don Draper is all about. Sterling tells Duck, “Imagine he knows everything you do about this business but thinks like a child.”

Indeed, Don Draper the philandering husband is certainly childish in his tendency to always indulge his immediate desires. But Sterling was talking about Draper’s ability to see advertising as an emotional appeal, based on our most basic childlike emotions of love, safety, desire, and fear. Draper’s gift is his ability to understand these emotions while being a cunning businessman and a strong leader. He finds people’s emotional buttons and presses them, whether it’s understanding the hearts of his client’s customers, tapping into his own clients’ fears, coaching (or disciplining) his team, or drawing on his own pain and heartache — or all of these at the same time — he is able to devise, over and over again, advertising creative strategies that are simultaneously calculated and heartfelt.

I’ve got a few more blog posts lined up to talk about some of Don Draper’s specific speeches and how they resonate for me as an interactive user experience designer. Stay tuned.

(UPDATE 8/26: Turns out the whole Twitter thing was an unauthorized project after all. And what’s worse, AMC stupidly shut it down. Duh. I hope they don’t shut me down after my next posts!)

(UPDATE 8/29: Looks like all the Sterling Cooper Twitterers are back up again. Yay AMC!)

UPDATE: Part 2 is now posted. Enjoy!