Category Archive: Social Interaction

Idiocracy is Reality

September 14th, 2007

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In the future of Idiocracy, Carl’s Jr.’s slogan becomes “Fuck You, I’m Eating”… which isn’t really a stretch from the attitude expressed in their current ad campaign.

David Armano’s Logic+Emotion blog today discusses a tacky new ad from Hardees & Carl’s Junior, in which a pair of smarmy white high school kids rap about their stripper/teacher’s “flat buns”, intended to introduce the world to their new “Flat Bun Burger” product. The ad really is just too stupid to describe, and I won’t even bother put the video of the ad here, since David has already (and reluctantly, by his own admission) put the ad up on his own site for you to see.

The commercial seems like a scene right out of the excellent and wildly-underrated movie Idiocracy (directed by Mike Judge, of Office Space and Beavis and Butthead fame). In the not-so-distant future in which Idiocracy is set, Carl’s Jr. is one of the dozen or so corporations who essentially control a world populated entirely by people with below-50 IQs and whose culture has devolved into shameless gluttony, juvenile sexuality, and crass violence. A professional wrestler is President, law degrees are sold at Costco, slot machines are in hospitals, and lounge chairs have food-dispensing hoses and toilets built into them.

This ad only helps to cement the movie’s profound prescience about the reality of our rapidly-dumbing culture and the overall downward trajectory we often seem to be heading towards, often hand-in-hand with corporate consumer marketing. In fact, every day I see a dozen commercials or products that seem right out of the future world of Idiocracy — but I see them right here in 2007 America. The movie is a satire, of course, but as with all the best satire it frequently and repeatedly hits shockingly close to home. (Happily, you can go ahead and view lots of hilarious scenes from Idiocracy on YouTube right now.)

On Human Dignity

I work on interactive marketing for some major consumer brands, but I am perpetually grateful that I never have to work on ads like this. Behavior’s clients are almost exclusively blue-chip brands with deep respect for their customers, users, and audiences. But many designers are sometimes presented with the option of either doing something classy or doing something crass and degrading. We have a choice between treating the customer with respect and treating them with contempt. The makers of this ad are either morons (which I doubt) or people who think of their customers as moronic assholes ripe for exploitation.

In fact, in the comments on David’s blog there is much speculation about the creative meetings in which this ad was hatched. I can only say that if I were working at a company producing ads like this, I would fight hard to do something classier, or I would quit and go work for someone a little less cynical about respecting human dignity. I don’t want to be one of the architects of the Idiocracy future.

As designers of experiences and shapers of brands, we do have a choice in this matter, even when working for clients who may have an inclination to “go negative” and tap into this poisoned well. Even if you suspect that an ad like this would actually work, that it would actually succeed in bringing millions of people into Hardees/Carls Jr. to buy these flat bun burgers, you have a responsibility to the inherent dignity of the human race to NOT produce ads like this.

Note: It’s not the sexuality of the ad I object to. I still think Van Halen’s “Hot for Teacher” (the obvious inspiration for this spot) is cool. The music’s kinda catchy, too. There’s just something about the whole thing, maybe it’s the over-the-top glorification of juvenileness and stupidity, that makes me sad for everyone involved with this ad and the millions of other cultural products like it that crowd our media landscape more and more.

Do you work on marketing that relies on these themes of disrespect, selfishness, immaturity, and stupidity? If so, how do you justify it? Do you have a choice in the matter, or do you feel that you have a higher obligation to give your clients or your customers what they seem to crave?

Me vs. You (vs. i)

August 17th, 2007

In this final chapter of Pronoun vs. Pronoun (see previous chapters User vs. You, User vs. Tron, and You vs. I), we will now weigh in on the great schism between Me and You.

Almost every web design team I’ve ever worked with has had to, at some point, wrestle with the “Me vs. You” question. In this great debate, the winner was You over at YouTube and YouSendIt.com, and many years ago You won at U-Haul. But the winner was Me over at MyYahoo!, and at MySpace, and at countless other personalized “my.foo.com” sites.

This debate between Me and You, or My and Your, comes up whenever we try to name a personalization feature, or when we need a name the part of the site where personalization appears, or whenever we want to communicate directly to the user in a conversational way. How shall we, the designers, address the user when speaking to them this way? Is the user the “other”, an external, second person with respect to the site or the company, or to the site’s designers? Shall I address the user conversationally as “you”?, or should we try to keep the user distant and only use the third person?

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Or does this “conversation” between the web site and You feel a little distant, impersonal, maybe even a little phony? I mean, it’s not like Amazon.com is a sentient person who can actually talk to us. You’re reading computer generated text about your books, your account. Maybe some site designers feel as if the site’s voice should be your voice, as if you were talking to yourself. (e.g., “This is my site!)

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It seems like You is used for conversational or imperative modes of communication, while My is often used for nomenclature and branding. Frequently-asked-questions are also usually told with My voice (”How do I format my Windows hard Drive?”), while instruction manuals are generally addressed directly to You.

Product designers, copywriters, and information architects will argue about this forever, but we get really agitated when we see Me and You alternating on the same page!

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Thank you for being a Beta user for My Times? Wait, whose Times is it? Is it My Times, or is it Your Times?

Of course, the worst is when computers refer to themselves in the first person. Unless the computer is a certified Turing Test-winning AI, I’m not comfortable with a machine acting like a person through the use of human pronouns. Machines should never use the pronoun me to refer to itself.

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As far as I am concerned, the only products that should be allowed to refer to themselves in the first person are made by Apple and begin with the lower case letter i.

I’ll Never Read Harry Potter

July 29th, 2007

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I suppose it’s as good a time as any to admit that I’m never going to read any Harry Potter books.

I’ve got nothing against the series, actually. I’m sure they’re fine books and I’m glad so many kids, and many adults, enjoy reading them. It’s just that I can’t imagine actually sitting down to read all seven books when there are so many other books I’ve been kicking myself to read for years, books of all sorts ranging from fiction classics to history to current tech. My backlog of “must reads” is hundreds of books long — do I really want to bump 7 rather large children’s books to the top of that list? I don’t think so.

Even when I’m an old man, I am certain that I’ll still have hundreds of books to read that will be more important to me than Harry Potter. Comrade Greenfield is in the same boat, telling the world on NPR that he, too, will never be interested in Pottermania.

Same, by the way, goes for the Potter movies. I saw the first one on cable and thought it was pretty dumb and even rather poorly made. The broom-riding sequences were hamfisted and dull when compared to similar scenes in Miyazaki’s delightful Kiki’s Delivery Service, made over a decade earlier. Anyway, I’ve got plenty of other films to see, mostly old but the occasional new blockbuster — I will, for example, see The Golden Compass.

Otherwise I am fully content to miss the boat on the whole Potter thing, and occasionally feel smug that all I needed to do was randomly browse my way to Wikipedia’s “List of deaths in Harry Potter and the Deathly Hallows” page to learn, generally, everything one needs to know to be au courant with Potter lore.

Watch Me Speak in NYC: Thursday July 19 and Thursday July 26

July 15th, 2007

I am speaking at two upcoming events sponsored by several New York-based information architecture organizations. When my wife asked who the organizers were, I said “It’s the IA Union!” At both events, I will be delivering a version of my informative, fast paced, and fun IA Summit presentation, “Interaction Design Style“.

July 19: IA Summit Redux

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This Thursday, July 19, the NYC IA Meetup is throwing an “IA Summit Redux”, featuring six New York-area presenters from the 2007 IA Summit, sharing abridged versions of their Summit presentations. Avenue A|Razorfish is hosting at their midtown offices at 1440 Broadway (map).

The evening’s presenters will include:

  • Chris Fahey (me!)
  • Garrick Schmitt
  • Joe Lamantia
  • Lou Rosenfeld
  • Michele Tepper
  • Victor Lombardi

Doors open at 6:00, speakers begin at 6:30, wrapping up around 9:30. Refreshments will be served throughout. Seating is limited, and the event may well be fully booked up by now, but if you would like to attend, the RSVP address is rsvp-UX@avenuea-razorfish.com. Make sure to send your name, company name, and job title (so when you arrive you don’t have to indignantly ask “Do you know who I am?!?”).

This event is sponsored by the IA Institute, the NYC IA Meetup, and by Avenue A|Razorfish.

July 26: NYC IxDA

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This is a solo show for me, a full hour of speaking and a dazzling display of all 250+ slides. It’s the extended epic story of Style and Interaction Design. All the essential information is here, more details coming soon…

Should Bloggers Assume that Their Readers are Dumber than They Are?

July 10th, 2007

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Several bloggers I know have confessed to me that occasionally they’ll compose and publish articles or posts that they don’t feel especially passionate about, writing things that they aren’t particularly proud of or inspired by, simply because they know that certain topics, ideas, or opinions will give them an easy and predictable traffic boost.

For example, they may sometimes “dumb down” or oversimplify their normally nuanced perspective, or they will overly sensationalize their opinion, or maybe they will take a firm position on something they don’t actually feel very strongly about at all, almost out of a sense of obligation. They will do this to reach out to a broader web audience, to attract new readers, to fire up or inspire their regulars. They will, in short, “write down” to their audience.

I have no problem with this, by the way, since I do it myself now and then. It’s something every blogger has to grapple with: Write for myself? Or write for the people who I want to visit my site?

Jakob Nielsen’s latest AlertBox, “Write Articles, Not Blog Postings” (in which he suggests that a writer’s biggest audience consists largely of people dumber than they are) makes me wonder just where I stand with respect to you, my own reader. Do I want you to look up to me? Do I look up to you?

The Bell Curve

Nielsen’s essay opens with the following short summary:

To demonstrate world-class expertise, avoid quickly written, shallow postings. Instead, invest your time in thorough, value-added content that attracts paying customers.

(Okay, this is a perfectly nice and pithy insight, something to take into consideration when devising an editorial strategy, I suppose. Still I can’t help but laugh at the double irony that follows this abstract. First, Nielsen spends the next several thousand words defending this “no duh” thesis not only by violating Steve Krug’s elegant “Omit needless words” web copywriting strategy, but also by trampling all over his own admonitions to online brevity. And in an almost comical measure of Nielsen’s attempt to avoid hypocrisy, this edition of the AlertBox seems to be packin’ a higher word count than many of his usual, shall we say, “quickly written” AlertBox postings.)

The essay also includes a diagram that seems to capture Nielsen’s core idea that a good content creator must look down on his or her readership. The diagram explicity suggests that bloggers should try to “dumb down” their ideas to reach the broadest possible audiences, the same big audiences that less qualified writers are reaching.

In this diagram, Jakob asks us to imagine that we are a leading expert in our field and that our content has immense value to our audience (an important assumption for any writer or publisher to make!!). He puts “You” at the head of the class, on the right side of the graph. He then plots out other writers — your competitors — and shows that many of those writers who are “less expert” than You clearly draw a far bigger audience than You do.

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Notice how this diagram implicitly assumes that the most valuable audience (that is, the biggest audience) for any given content producer are those readers whose “expertise” is half that of You, the publisher/producer. If You want to reach the broadest possible audience then, according to Nielsen, You should aim not for the thin dimwit end of the scale on the far left, nor should You aim for your own immediate peers in the slender expert end on the right, but You instead should aim for the big fat mediocre center of the bell curve.

Of course those who are more expert than You simply don’t show up on Nielsen’s chart at all, which probably speaks volumes about Nielsen’s self-image. If you read between the lines, then it becomes clear that the more expert You are in the world of usability and user experience design, then the less useful Jakob Nielsen’s AlertBox will be to You, since presumably Nielsen is following his own advice and generally writing for an audience half as “expert” as he is. (Note: All of the following diagrams have been altered from Nielsen’s original.)

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Bloggers and their Readers are Equals

But this is where I think Nielsen misses the mark the most: If there is any real social innovation to blogging, it is the fundamental destruction of the age-old (and IMHO baseless) assumption that simply by virtue of being a content publisher you are automatically superior to the people who merely consume what you publish. Now anyone can publish anything they want to a broad audience, and the lines have been blurred: between formal and informal writing, between fact and opinion, between institutional and personal perspectives.

Of course, many great blogs make deliberate decisions to gain or retain popularity by, for example, publishing often on topics their readers seem to enjoy most, or avoiding alienating readers with controversial content (when was the last time Signal vs. Noise posted something about politics?). But in the world of blogs this is the exception, not the rule. Bloggers generally have the freedom to publish primarily for themselves when they want to, and most of us exercise this freedom fairly often.

Bloggers Want to Reach Upwards

What’s more, bloggers publish aspirationally, hoping that people smarter than us will notice us and read what we have to say. This may not be how Nielsen sees his job, but that’s how I work: I write graphpaper.com assuming that readers of all kinds will reach my site, some less expert than I am, some more. I know that people at the “stupid” end will stumble into graphpaper.com now and then, but at the same time I am always hoping that people at the “expert” end will find something they enjoy here as well. Assuming that my audience is entirely “dumber” than me is not just arrogant, it’s simply not an option.

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And because I have the freedom to publish on whatever subject I wish, from user experience design to art criticism, from politics to my personal life. The subjects of my posts will even sometimes land me way over my head on a subject I know little to nothing about (see “Me”, left, below), which can be at best amusing and at worst humiliating.

But this freedom also allows me to occasionally write about something I think my professional peers might find interesting and useful (see “Me”, right, below), something that I genuinely have “expertise” in. In other words, I can be all over the bell curve.

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As is clear, there is no real “juicy center” to my audience at all. In all honesty, my audience, in my mind, is generally (a) me and (b) certain people I know and respect. My editorial capriciousness is hardly a good example of user-centered design, and it’s probably also bad business (in that it probably doesn’t help grow graphpaper.com’s loyal readership base). But it’s how blogs work, it’s an essential, fundamental dynamic of today’s user-generated/self-publishing culture.

Grace, not just Efficiency, in Queue Management

June 23rd, 2007

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Large retail stores and fast-food restaurants have a simple choice when designing their checkout customer experience:

  • Multiple registers, multiple lines, one line per register
  • Multiple registers, single line

This problem is known in the retail industry as “queue management”. The New York Times today features an article comparing the checkout experiences of several New York City supermarkets, and concludes that Whole Foods’s single-line approach is the most efficient. The article suggests that the multiple-line approach is common in the suburbs, but that a different approach is needed for Whole Foods’s New York stores… so a “single-line, bank-style system was quickly chosen for its statistical efficiency.”

Um, duh. Don’t we all know this yet? Isn’t this common knowledge. Isn’t it just common sense? Well, apparently a lot of retailers haven’t yet gotten it.

But customers know it.

Lately I’ve noticed that when presented with multiple registers, customers (at least in New York City) will naturally form into a single line when given half a chance, even when store policy doesn’t ask for a single line. Maybe it’s because it just seems rude to slide up to an open register when somebody else is already waiting in line behind another customer at another register. It’s taking advantage of another person’s bad luck or complacency.

In fact, the multiple-line system almost deliberately encourages people to treat each other as rivals, asking them to think hard before choosing a line, to make tactical decisions to switch lines to maximize their own efficiency, even to send spouses and children to “hold places” in multiple lines to hedge their bets… all of this adds up to a kind of laissez-faire capitalist, survival-of-the-fittest model of the customer experience. In short, these stores are making the customers do their queue management for them.

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This system is not only statistically inefficient, but (more importantly) it is a bad customer experience on an emotional level. It implicitly treats customers as animals, like pigs at a trough fighting for food. While some customers may complete their checkout happily, others will feel screwed because they chose the wrong line, or because they didn’t quickly switch to a more efficient line at the right time. It alienates customers from each other, too, by forcing them to focus on tactics and not on normal social niceties, which can’t be good for the store’s sense of community.

In short, the multiple-line system lacks grace. Customers want to be polite and social, not rude and anti-social. We feel better about our experiences when they don’t bring out the worst in us. We want experiences that enable us to behave graciously.

I can’t believe this is still subject to debate, but many retailers are sticking to their guns. In the local CVS and McDonald’s stores near my office, whenever the customers naturally and politely queue up into a single line the staff has to step in and practically yell at them to break up and form separate lines.

Why do they do this? Is it because, as the Times article suggests, customers are scared by long lines and, presumably, can be fooled into thinking that 10 lines with 5 people in each is a far shorter wait than 1 line with 50 people in it? Is it because of space/design constraints? Is it in order to better discipline and monitor unskilled cashiers? Is it because in many communities customers don’t yet understand the mechanics of the single-line approach? Or is it just plain old corporate inertia and stupidity?

Sopranos and Seinfeld: Plus Ça Change…

June 11th, 2007

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Sartre would be proud.

The shocking (and to many viewers, utterly disappointing) ending of The Sopranos series finale was perfect. The tableau itself was a perfect jewel: the nuclear family all together, happy it seems for the moment, but completely surrounded by unknown and unseen danger. David Chase pumped the scene full of more tension than any other moment in the series’s history — is the whole family about to get whacked? — but ultimately there is no concrete evidence for the audience to be sure that any violence is about to happen.

Most of the predictions made about the finale, even the ones in our office pool, are still possible, as they always have been. The violence that surrounds the Soprano nuclear family has always been the subject of the series, and the finale simply wrapped that up into a single vignette, a microcosm of the whole 8-year series.

Consider the Seinfeld series finale, where the core cast found themselves in jail for, apparently, eternity. This ultimate predicament was a microcosm, too, of the series itself and the relationship between Seinfeld’s four core characters, the Seinfeld nuclear family, if you will. Seinfeld was often called a show about nothing, but it was always about the characters. Every episode we learned more about, and dove deeper into, the four main characters and explored a little bit about some unique and colorful secondary characters.

The Sopranos finale was similar. We’ve never asked The Sopranos for long-arc plots with carefully-planned setups, mysterious clues that come to fruition later. Generally, all that ever happens on The Sopranos is that we are drawn deeper and deeper into our understandings of the characters, particualarly Tony, and occasionally we find surprises inside of them. This is what The Sopranos is about, not plot. My wife, Peggy, noted that ultimately The Sopranos was not a “gangster movie” but a “soap opera”. And in a soap opera, ultimately, nothing ever happens. Dr. Melfi’s decision to end Tony’s therapy also reflects this realization, that despite all her efforts over eight years, Tony has not changed and will not change. The final moment of the show encapsulated this tense stasis perfectly.

The Behavior office pool got almost nothing correct, but we had one phenomenal write in winner: “Cliffhanger”. Some of us got Phil Leotardo’s hit. But that’s it. And nobody predicted that Christopher would come back from the dead as a cat.

Start Your Own Sopranos Finale Office Pool

June 6th, 2007

UPDATE 6/11: See the results of the pool, and my take on the Sopranos finale, here.

In anticipation of The Sopranos series finale this Sunday, everyone I know is making predictions about who lives, who dies, and all other kinds of plots and events. To help make the speculation even more interesting, I’ve put together this handy-dandy grid of characters and plot developments to help you keep track of how good your predictions are.

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Download the Sopranos Finale Pool (33k PDF, two pages including grid and rules)

If you’d like to make all this predicting a little more interesting, I’ve also included some suggested rules that you can use if you want to turn this into a good old fashioned high-stakes office pool.

Suggested Rules

  1. Choose any number of combinations of characters (along the left side) and fates (along the top), then initial each of your predictions in the corresponding cell.
  2. Each prediction (each cell) will cost you ____ of play money.
  3. Hand in your game sheet and play money by ____ to the game administrator, ____.
  4. Winning cells will be identified by the game administrator during the final episode of the Sopranos on June 10, 2007 (ex: If Uncle Junior commits suicide, C-17 will be a winner. If Dr. Melfi has a hallucination, P-9 will be a winner). The game administrator makes the final decision regarding any plot ambiguity or dispute.
  5. There will almost certainly be multiple winners, in which case the pot is divided proportionally among the winning players according to each player’s number of correct predictions. (ex: If one player makes six correct predictions, a second makes three, and a third makes one, then the pot is divided 60/30/10% among the three winners.) The game administrator is responsible for all mathematical calculations!

FAQ

Q: Where’s [missing character]?
A: Not every character is included. Whaddaya gonna do? Game administrators may, however, add additional names in the blank spaces provided along the right side of the grid (optionally, admins may also permit players to add their own characters).

Q: What about [your personal plot prediction]?
A: As above, the game administrator may add several additional plot events in the blank spaces provided along the top of the grid (and, as above, admins may extend this privilege to the players if they wish).

Q: But [character] is already dead!
A: In order to both (a) avoid spoilers for those players who may have missed a few episodes, and (b) permit flashbacks, dreams, and other alternate-reality developments to occur, a small selection of deceased characters have been scattered throughout the grid. (Predicting that a character will die who is already dead does not count as a correct prediction, smart-alec!)