Letter to a Young Interaction Designer

January 24th, 2010

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A few weeks ago, I got an email from a young undergrad interested in SVA’s Interaction Design MFA program (where I teach a class in the fundamentals of interaction design).

The student, a talented web designer, was curious about the relationship between “web design” and “interaction design” and “user experience”, and what the future holds for UX and IxD. I thought it would be nice to share some of my response:

It’s hard for any IxD program to avoid the overwhelming presence of the web as the epicenter of most people’s (technological) interactive experiences. And the faculty of the program at SVA certainly draws deeply from the web design world. But the meaning of “the web” itself is blurring — when you use an app on your iPhone, or get a DVD from Netflix (or view a streaming NetFlix movie via your DVR), or read a book on a Kindle, are you not, to some degree, interacting with the web? My point is that “interactive systems” are bigger than just the web even if the web is a big part of them: that they involve so much more in terms of physical processes (Netflix had to invent a warehousing system), business models (should Kindle books cost the same, less, or more than physical books?), and that they’re always incorporating new technologies (touchscreen UIs fundamentally change how web design is done, and imagine how Apple’s tablet will shake up “web” design). Interaction design is influenced by entertainment, games… and global concerns like sustainability and digital accessibility.

In my class, we’ve worked on web sites, mobile apps, physical devices, and even just social system design (for example, how does a taxi driver “work” as a planned interactive system?). I think I am typical of SVA’s faculty in my attitude that great web design is just a flavor of great interaction design, which in turn is a flavor of experience design. So we don’t teach web design specifically, but students who want to focus on web design are absolutely free to do so, and we are happy to evaluate, guide, and teach ideas and concepts that advance web-based experiences. But I’d be lying if I told you that the web as we know it now is going to be the dominant interaction design paradigm of 2020. The fundamentals of interaction design aren’t about HTML and CSS, nor even about hard drives and keyboards. It’s about human beings, our relationships with each other (socially, business, culturally), with media, and with technology.

There is definitely a lot of demand for people who can bring this higher and broader thinking to projects. What I like about the SVA program is the dialogue students have access to — with each other and with the faculty. It’s something you can’t get in most workplaces, and especially not so rapidly and intensely. You are required to talk not just about what you did, but how and most importantly WHY. It’s one thing to design something, it’s another thing to justify why in the world the world needs what you designed. Hopefully, that’s what the program gets students to think about and know how to express.

Finally: I wouldn’t be in this field, or teaching in the program, if I didn’t think that UX was *the* most important factor in creating beauty and happiness in the coming decades. Making stuff that people like to use, well, I’ve wanted to do this since I was a kid making stuff out of paper and legos.

I hope that gives a little more insight into the program and perhaps even into my thoughts about IxD and UX overall. Good luck, and let me know if I can help any further.

There are 10 notes on this page:

  1. So at least the kid will know there’s a lot of reading in this program. Kidding. Nice one.

    January 24th, 2010 | 9:06 pm
  2. Even while I am IN the program I am still collecting snippets, writeups and even Venn diagrams of what Interaction Design really is, and I appreciate each one as it helps me define my goals as a designer. Thanks for the added clarification!

    January 24th, 2010 | 9:30 pm
  3. Chris - thanks for sharing your reply. As always, I’m impressed by your thoughts on IxD/xD.

    E

    January 24th, 2010 | 9:32 pm
  4. Excellent insight, Chris.

    IxD is sometimes hard to define in a few words –and although the easiest way continues to be to relate it to “something web”, you remind us of how big the reach and importance of Interaction Design really is.

    Cheers!

    January 24th, 2010 | 10:17 pm
  5. As an IxD student myself, I appreciate this very much!

    January 24th, 2010 | 10:23 pm
  6. Nice piece. And “…making stuff out of paper and legos” describes my same drive :)

    January 24th, 2010 | 10:27 pm
  7. Chris, this was excellent. It ties really nicely w/ my recent JH.org piece: http://johnnyholland.org/2010/01/13/interaction-designs-early-formal-education-beyond/

    I also think that anyone interested in IxD has to watch Robert Fabricant’s keynote from last year’s IxD09 conference, “Behavior is our medium”: http://library.ixda.org/node/3

    At the core of all this, I would say that if you want to be a “web designer” then find a good web design program. SCAD’s Interactive Program would be good. But at the heart of IxD is to move beyond technology and to truly be humanity centered regardless of even the existence of technology or not.

    – dave

    January 24th, 2010 | 10:31 pm
  8. Thanks Chris for this synopsis of what UX is all about - you put a smirky smile on my face when I got to “I wouldn’t be in this field, or teaching in the program, if I didn’t think that UX was *the* most important factor in creating beauty and happiness in the coming decades.” An an industrial designer, a few years ago I probably would’ve automatically got into an arguement with you, however, today as passionate as I am about product design, I will for the most part actually agree with you - as everyware/ubiquitous computing is exploding on the scene, UX design will be pervasive and critical to be designed well, to say the least.

    January 26th, 2010 | 10:39 pm
  9. Hi Chris. Excellent thoughts. It gives me a lot to think about as I enter the the student sphere, teaching interface/interaction design, this week. :)

    February 1st, 2010 | 4:06 pm
  10. Very well put.

    One of the things which makes me excited to be alive right now is watching what’s happening when psychology starts to intermingle with other disciplines (such as economics, user interfaces, and marketing), producing very vital and fascinating hybrid disciplines.

    Perhaps you could say that all of the theoretical work of the 20th century in exploring human behaviour is now being put into application to improve the dialogue between humanity and technology, and these hybrid disciplines are the vehicle of delivery.

    Considering how much my own day job struggles against a series of bad user interfaces (no CAD is intuitively designed, no matter what the salemen tell you!), I’m always encouraged by the sight of innovations which would make my job more resemble what I’d be doing with hand tools and a bench.

    February 27th, 2010 | 8:30 am

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