Logic and Emotion

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Design is often characterized as a collaboration between two entirely different modes of thought — logical thinking and emotional thinking. In the various fields of design for interactive products, I think these different modes may be starting to manifest in the job titles we give ourselves. Catriona Cornett publishes a fun and insightful, and cleverly … Continue reading Logic and Emotion

Grand Old Redesign

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Newsweek invited four “hot” design firms to “reboot” the brand of the Republican party to appeal to younger voters. Not an easy challenge. And while the design work itself looks good, I think each of them missed the big picture objective by failing to speak to core Republican values. First up is Pentagram. Pentagram proposes … Continue reading Grand Old Redesign

Video is a Verb

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What do you do with a video camera? You video. I’ve always wanted to coin a phrase or invent a word, to have a term of my own invention be spoken by thousands or even millions of people every day. An astonishingly large number of my friends and peers have done exactly this, some spectacularly … Continue reading Video is a Verb

Voter Intent / User Behavior

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In Minnesota, they are currently recounting the ballots in the Senate race between Norm Coleman and Al Franken. As part of the process, they are re-analyzing thousands of ballots that were discarded during the initial optical-scan machine count due to problems with the ballots themselves — usually stray marks and incompletely-filled-in dots. Usually, a human … Continue reading Voter Intent / User Behavior

How Bad is Bad?

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John Gruber invites public ridicule to the UI design of this file renaming application. And yes, it certainly looks terrible, like a stereotypical case study in haphazard, bloated, bad UI design. But is the UI design really that bad? I’m not so sure. As someone who has had to do all manner of complex and … Continue reading How Bad is Bad?