When thinking and talking about potential candidates to join our team, I try to avoid using the term “culture fit”. When we say “culture fit”, we mean a whole wide range of different things, and not every person thinks of it the same way. While the term certainly includes legitimate concerns about a person’s soft skills, it also inevitably permits … Continue reading “Culture Fit” isn’t a thing.
You may be wondering, dear Graphpaper reader, what has Chris Fahey done with himself in the nearly two years since he posted anything on this rickety old blog? Well, at Behavior, we built a bunch of great websites and products for some great clients and partners. I did a little bit of conference speaking and … Continue reading Service
NYT article about Watson Victor Lombardi’s article on same. While I completely agree that generating lots of ideas is what makes great design happen, I also think that great designers, like Watson, do this mass-idea-generation in their heads, and constantly. Sketching, and making multiple prototypes, is actually a very very late stage in this process. … Continue reading The Rejection Instinct
I’ve submitted two talks for the 2010 SXSW Interactive conference. As you might know, SXSW’s selection process includes a period of public review to gauge general interest in the panels submitted (they call them “panels” even though many of the submissions, including my own, are single-speaker sessions). I would be deeply grateful if you, gentle … Continue reading Please vote for my SXSW panels!
Phases of History “brain map” from the unfailingly astonishing Bibliodyssey. On the way to the office yesterday, an awesome idea popped into my head. I was in a mad rush, late for an internal team meeting. So I tried to think of effective ways to record the awesome idea besides stopping and writing it down … Continue reading Totaled Recall: How technology is ruining our brains
Two weeks ago, BusinessWeek’s next Design and Innovation blog asked for my thoughts on this month’s Facebook home page redesign, as a kind of follow-up to my thoughts in those same virtual pages a year ago. I was asked to opine on the new design without having viewed the actual live site, which was launching … Continue reading Web 2.0 Incomplete
As you might already know, The School of Visual Arts, one of New York’s leading art and design institutions, is gearing up for a brand new MFA in Interaction Design program beginning this September. SVA has for many years been highly regarded, especially for its vibrant and cutting edge MFA programs (for example in Design … Continue reading Mastering Interaction Design: Deadline January 15th!
What do you do with a video camera? You video. I’ve always wanted to coin a phrase or invent a word, to have a term of my own invention be spoken by thousands or even millions of people every day. An astonishingly large number of my friends and peers have done exactly this, some spectacularly … Continue reading Video is a Verb
Today is the seventh anniversary of the incorporation of Behavior, the humble web and user experience design consultancy I helped found in 2001. Happy birthday to us! My four awesome partners and I started the company in what at the time seemed like the worst possible economic climate to launch a new business. The one-two … Continue reading Behavior is Seven!