Touch the Universe

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A few months ago I heard a fascinating woman interviewed on the radio, Noreen Grice. Ms. Grice is a blind astronomer — something that, while initially surprising to me, actually makes perfect sense when you consider that most of today’s astronomy research is based on radio signals, mathematics, physics, and chemistry — and not at … Continue reading Touch the Universe

Logic and Emotion

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Design is often characterized as a collaboration between two entirely different modes of thought — logical thinking and emotional thinking. In the various fields of design for interactive products, I think these different modes may be starting to manifest in the job titles we give ourselves. Catriona Cornett publishes a fun and insightful, and cleverly … Continue reading Logic and Emotion

Farewell

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I loved this picture so much I just had to find a way to look at it every day to make the moment last. And now, if you have an iPhone, you can, too. Presenting the Farewell George Bush iPhone Wallpaper! Download it. Credit for this image is “Reuters AFP/Saul Loeb/Pool” (UPDATE: Full credits in … Continue reading Farewell

Interaction 101

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Like every other advanced human activity that can be taught and learned, there must exist a set of fundamental skills required to use interactive things. I’m not talking about behind-the-scenes design or development skills, but end-user skills. Not just what used to be called “computer literacy” (although that’s part of it), but more basic cognitive … Continue reading Interaction 101

Grand Old Redesign

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Newsweek invited four “hot” design firms to “reboot” the brand of the Republican party to appeal to younger voters. Not an easy challenge. And while the design work itself looks good, I think each of them missed the big picture objective by failing to speak to core Republican values. First up is Pentagram. Pentagram proposes … Continue reading Grand Old Redesign